This week's whimsy courtesy of the fact that I start my taichi classes tomorrow. Guess I'm more excited about it than I thought.
Whozis? 陈洁敏 of course! Doobeedoo.
This week's whimsy courtesy of the fact that I start my taichi classes tomorrow. Guess I'm more excited about it than I thought.
Whozis? 陈洁敏 of course! Doobeedoo.
Xinrae's Infusion Spiritless Healer
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The Concept
Good timing with Xinrae's Weapon limits damage to 5% of HP - siege turtles can't strip it. Powerful spike heal with infuse (roughly 300+hp). High mobility. No spirits / no dependence on spirits. Great self-defence.
Skills
Soothing Memories
Wielder's Boon
Infuse Health
Weapon of Shadow
Xinrae's Weapon {Elite}
Remove Hex
Resilient was Xiko
Generous was Tsungrai
Stats
Healing Prayers [8]
Restoration [12]
Spawning Power [10]
Gear
Campaigns Needed
Factions & Nightfall.
How to Use
Variants
Counters
Additional notes
Personally, I've found that resto rits work best with at least one spirit. However, if you hate, hate, hate HATE how slow spirits cast, and how they tie you to locations, this is definitely a workable build. It's not as powerful as a build that has even one spirit to power its synergies - but you are vastly lighter on your feet. It's a matter of personal preference, whether or not this tradeoff of power for mobility is worth it.
Amazing design blog. Found it while reading Andy Rutledge's Design View - or at least, that's where I think I found it.
"Craft is love manifest."
Just beautiful.
>.> So this is what people mean when they refer to the 'Yellow Menace'...
No, I don't remember where I got this image. :(
Neat article where fantasy & science fiction authors talk about what Sword and Sorcery means to them, both as a term and a genre.
Has a couple of authors I really like, including Michael Moorcock and C. J. Cherryh.
Xinrae's Infusion-Life Spike Healer
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The Concept
Good timing with Xinrae's Weapon limits damage to 5% of HP - siege turtles can't strip it. Powerful spike heal with infuse (roughly 300+hp). Life for ally-wide periodic heals. High mobility.
Skills
Soothing Memories
Mend Body & Soul
Infuse Health
Weapon of Shadow
Xinrae's Weapon {Elite}
Remove Hex
Generous was Tsungrai
Life
Stats
Healing Prayers [8]
Restoration [12]
Spawning Power [10]
Gear
Campaigns Needed
Factions & Nightfall.
How to Use
Variants
Counters
Additional notes
Eh... none at the moment. XD
Much as I love this site, I'd never have thought to find cutting social commentary in a vocabulary quiz. XD
One of the things I dislike about Ritualist healing in PvP is that the spirits are so, so slow to cast. It feels like I'm standing there with a big, 'HAI INTERRUPT ME NAO!' neon sign flashing over my head. And I dislike the lack of mobility that results from using spirits.
At the same time, I recognise that spirits are an appreciable plus... if used right. The idea is to maximise on spirit use for healing while minimising on cast time. That's where these builds come in. This is the first in a series of builds I've written and tested over the last two weeks. ;)Preservation Physical Pwner & Healbot
The Concept
Great defence from physical and degen builds. Never run out of energy. High mobility.
Skills
Soothing Memories
Mend Body & Soul
Spirit Transfer
Weapon of Shadow
Mighty was Vorizun
Remove Hex
Resilient Weapon
Preservation {Elite}
Stats
Communing [10]
Restoration [12]
Spawning Power [8]
Gear
Campaigns Needed
Factions. That's it. =)
How to Use
Variants
Counters
Additional notes
Don't you have e management problems? 70e doesn't mean infinite e!
It does, if this build is used right. Even being the only healer in FA a few times, e wasn't much of a problem unless I forgot to renew Mighty was Vorizun before it ran out. With judicious use of Soothing Memories and Resilient Weapon, and putting down Preservation whenever available, your e is effectively infinite.
HAHAHA NUB! PRESERVATION SUCKS!
Well yes, usually, it does. This is the only place where I use it, because in FA/JQ, it's great. Everything is an ally, it's incredibly cheap, and you can leave it as a miniguard at gates and shrines. People don't bother to kill it that I have noticed. Additionally, it doesn't take damage when it heals, and lives a long time. This means it powers spirit transfer, when you need it, for a 200+hp heal. Not shabby at all.