Let your Inner Gnome out! O.o
Gnomes. And bank slots. The only things I miss about WoW.
Let your Inner Gnome out! O.o
Gnomes. And bank slots. The only things I miss about WoW.
Oh! What evil powers punny names of doomy doom exercise over this poor, helpless nugget!
I don't have any more character slots for Guild Wars, and I still want to make a mesmer and a paragon. But I've been putting it off - nuggeet! You can't even play *all* the characters you have competently yet, you dun need to bai moar!
Then the Evil Punny Monster said: Hay, I wonder if Black Moa Chic is taken yet. And off flew my money. :(
Here be da Black Moa Chic!
Picked up some Shineh Dragonneh Canthan Elite armour for my baby warrior Cao Ying. I love how 'Oriental' it looks; (since it doesn't really look like any specific Asian culture's armour, ceremonial or otherwise, Oriental's the best word I can find).
I like the front of the Elite Canthan pants, but the red sash thingie at the back makes her bum waggle in a slightly disturbing fashion. >.>
Which is why I think I'm going to stick with Non-Elite Sunspear for the legs. Waggle-bum as she runs is just too distracting!
(Oh, and I didn't originally intend to buy the Elite Canthan pants... I misclicked at the armourer. XD)
Hopefully I'll be motivated enough to finish the rest of the study this week, but for now, here's a half-done sop to my weeklies! *shame*
This is a thing of beauty, a joy forever, an ecstatic nugget in the throes of an oily deep-fry!
Zomg!
I figured out a failsafe way to squish the giant bug in Dalada Uplands! No more will he make pancakes of my animated love dolls and me!
It's very simple, any group can do it, and it doesn't require a team build.
How to Squish the Bug1) Attack from the WEST. This is very important, because if you attack from the east, the Rockshot Devourer popups will mess up the pull.
2) The moment you see Molotov (without any pesky Charr standing around him), have your entire party run straight towards him. If using H/H, flag them all on top of him. Molotov will waddle forward a bit, so be sure to stop (unflag) your H/H if they run past him. The idea is to have everyone 'hug the bug'.
3) SQUISH THE BUG!
...that's all there is to it, really.
Why does it work?
Molotov can't siege stuff in melee range. ;) And siege takes a while to cast. As long as you clump around him fast, he'll either a) never get a siege off, or b) the siege won't hit your people, since they'll be running like sausages towards the bug. And in melee, he's pretty harmless.
I wish I remembered the illustrator, or even which PSDTuts article this mad wonderful bunny-eater came from. :(
Composition is more or less done. Next comes the colour study - or studies, then the rendering.
Need to be done by 15th August, let's hope I can move my lazy nuggetbum! =)