Guild Wars 2: OMG ANet, seriously, WTF?

Four Days. That’s it. I honestly thought that once my account was linked I would get quite some time to lock down my Guild Wars character names. Let’s see, I have 10 character slots in Guild Wars with the majority of characters being over five years. Guild Wars 2 comes with 5 character slots… perhaps? I have four days to decide how many character slots to fill with old names or risk losing them. Or, in profitable terms, I have four days to decide how many character slots to buy.

:(

This is why I won't buy Blizzard games anymore.

Wait, I have to sign a contract to play the game that I just paid for? Do I need to get a lawyer? Can I do something in the game that could get me into legal trouble? I mean, I don't plan on playing public games or anything -- just me in my computer room, killing evil and screaming curse words until I lose my voice.

But I convinced myself it was nothing to get worked up about. It's just there to save their asses in case some random jackoff finds a way to make money off of them via lawsuit. Fine. I got through them all and was immediately taken to a screen that pulled the alarms from the back of my mind directly to the front, and cranked up the volume to "nuclear attack" levels.


No. No, no, no, no, no ... No.

For the six of you who just discovered the Internet today, that's a login screen. It's commonly associated with multiplayer online games like World of Warcraft and ... whatever other multiplayer games exist. Except there's a problem: Diablo III isn't a traditional MMO. You don't sign in to the game and immediately find yourself surrounded by a hundred other players shouting racial and homophobic slurs. You are in your own world. By yourself. Single player.

It is a single-player game with multiplayer options, just like all the other Diablo games. If you choose to play with your friends, you can. If you choose to join public games, you can. Otherwise, you're on your own -- and contrary to what MMO fanatics believe, this is the way millions of gamers prefer it.

So the gamerfolk in my office have been squealing Diablo III! Diablo III! That is, when they're not wandering around like zmobies from not sleeping. As one of these gamerfolk, they give me a shocked stare when I explain that while I'm sure that Diablo III is a polished nugget of Blizzardliness, I have no intention of purchasing it because I don't like where Blizzard has gone since Activi$ion showed up and ate them.

They think I'm silly. And maybe I am, but hey, at least I'm not silly enough to buy a polished game from a company I have ceased to believe in. Except, of course, GW2.

PWE is different, I have never believed in them. I have, however, admired their ruthless sexy evil. ;) That's another thing altogether.

Be a better copywriter - look your customer in the eye. | Raving Adman

Two or three short sentences, followed by a long one are a great way to get people reading.

You get their attention. Kid them it’s an easy read. Then hit them with a few dirty facts in the third sentence, before they know they’re cornered. Then you start it all again. Quicken the pace. And ram another juicy fact down their throat.

This - this is beautiful. The entire article is worth reading just for this. It's been quite a while since I've read copywriting advice this good - most copywriting articles IMO tend to be fluffy and generic. Maybe because they're not actually written by good copywriters. ;)

Leaders

People write about leaders
how to become one
what it takes to be one.
They focus on what to do
what to say
how to act.
They don't talk about why.
Why people lead -
why people follow.
Love.
Love is why people lead.
Love is why people follow.
Having someone tell you,
'this is the way to go'
'this is how we'll do it'
and then having that someone *be* there
when it goes right -
and when it goes wrong.
Having that someone say,
'hide behind me,
I will shelter you
beneath my wings.
If there are prices to be paid
I will pay them.
For you.
Because I believe in you.
Because you are worthy.'
There is no greater love
than a man lay down his life for another.
And for the receivers of that love,
who amongst us will not follow
such a giver?
Courage, conviction, vision,
these virtues are named, time and again.
But what upholds them
makes them possible
is love.
To be a leader
is to love.

No, I don't know where this came from. It sorta fell out while I was thinking about management, mentoring, and all that stuff. Also I blame Teshness as quoted in a previous post about work and love as an oblique factor!